MACE Product Features

Open Street Maps (OSM) Server

MACE is built upon a mature Geographic Information System (GIS) core and now can optionally include a worldwide tile server and road vector database derived from the OpenStreetMap project.  This now means that your MACE battlespace can include GIS data for the entire world, loaded dynamically based on your mission needs.

<div class="youtube-player" data-id="4SjS5vD-lSI" data-related="0" data-control="1" data-info="1" data-fullscreen="0" style="width:100%;display: block; position: relative;cursor: pointer;max-height:360px;height:100%; overflow:hidden;padding-bottom:56.25%;margin:0 auto"> <img src="//" style="bottom: -100%; display: block; left: 0; margin: auto; max-width: 100%; width: 100%;height:auto; position: absolute; right: 0; top: -100%;"> <div style="height: 72px; width: 72px; left: 50%; top: 50%; margin-left: -36px; margin-top: -36px; position: absolute; background: url('') no-repeat;"></div> </div>

This video demonstrates our new offline map tile server built from the OpenStreetMap dataset. Both raster tiles and road vectors can be rendered (with road vectors used by MACE to easily attach vehicles to roads). For questions, please contact us.


Be sure to check us out on YouTube & subscribe!

Virtual SA-8 Simulation

This video shows BSI’s new SA-8 Virtual SAM (surface-to-air-missile) simulation. All three stations are simulated; acquisition, tracking and the commander’s station. They can be configured to run on the same computer, with one operator, or on 3 different computers, each manned by a separate operator, as in the real system. The Virtual SA-8 interfaces with BSI’s MACE software, controlling the radar activity and passing missile launch commands to MACE, which then simulates the missile fly-out towards the target. Shown here rendered by MetaVR’s Virtual Reality Scene Generator.

Defeat the Man: SA-8 vs. A-10C

This video demonstrates a head-to-head engagement between a virtual A-10C and a virtual SA-8. The A-10C station was configured using Modern Air Combat Environment (MACE) and MetaVR’s Virtual Reality Scene Generator (VRSG). The SA-8 is simulated within BSI’s Device Simulation Container (DSC). It also uses VRSG to create the optical tracker. The SA-8 operator managed the task saturation of manning all three stations and engaged an encroaching A-10C. The A-10C pilot used chaff and maneuver to defeat the incoming missiles and safely escape.

Surface-to-Air Missile (SAM) Misses F-16

In this video, a SAM searches for, then tracks an F-16. The F-16 engages a MiG, and maneuvers into the SAM’s range; the SAM shoots but misses. BSI’s Air-to-Air radar is used to find and lock the MiG.

MACE - Viper Voice Recognition & Synthetic Response

This video shows how to configure BSI’s Modern Air Combat Environment (MACE) and Viper DIS Radio for voice recognition and synthetic response.

MACE Support for World Wide OSM Databases

This video demonstrates MACE connecting to 2 new GIS databases we’ve developed, both of which are derived from the OpenStreetMap database. The first is a worldwide road vector database, containing primary and secondary roads for the planet, and the second is a rasterized presentation of the OSM database. MACE 2016R1 supports both of these databases, which run in separate Linux Virtual Machines (and can be run from any Windows computer).

Contact Us    
MACE, Viper, DIScord and the BSI Logo are registered trademarks of Battlespace Simulations, Inc.