DIS_Detonate_Types Enumeration |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "T:BSI.MACE.Network.DIS.DIS_Detonate_Types"]
Namespace: BSI.MACE.Network.DIS
Member name | Value | Description | |
---|---|---|---|
Other | 0 | ||
Entity_Impact | 1 | ||
Entity_Proximate_Detonation | 2 | ||
Ground_Impact | 3 | ||
Ground_Proximate_Detonation | 4 | ||
Detonation | 5 | ||
None | 6 | ||
HEHitSmall | 7 | ||
HEHitMedium | 8 | ||
HEHitLarge | 9 | ||
ArmorPiercingHit | 10 | ||
DirtBlastSmall | 11 | ||
DirtBlastMedium | 12 | ||
DirtBlastLarge | 13 | ||
WaterBlastSmall | 14 | ||
WaterBlastMedium | 15 | ||
WaterBlastLarge | 16 | ||
AirHit | 17 | ||
BuildingHitSmall | 18 | ||
BuildingHitMedium | 19 | ||
BuildingHitLarge | 20 | ||
MineClearingLineCharge | 21 | ||
EnvironmentObjectImpact | 22 | ||
EnvironmentObjectProximateDetonation | 23 | ||
WaterImpact | 24 | ||
AirBurst | 25 | ||
KillWithFragmentType1 | 26 | ||
KillWithFragmentType2 | 27 | ||
KillWithFragmentType3 | 28 | ||
KillWithFragmentType1AfterFlyoutFailure | 29 | ||
KillWithFragmentType2AfterFlyoutFailure | 30 | ||
MissDueToFlyoutFailure | 31 | ||
MissDueToEndGameFailure | 32 | ||
MissDueToFlyoutAndEndGameFailure | 33 |
MACE is a physics-based computer generated forces (CGF) / semi-automated forces (SAF) constructive simulation ideally suited for both stand-alone mission rehearsal and distributed mission training.
Usage of the MACE API is subject to the BSI End-User License Agreement (EULA)