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disStructureBeamDirection Structure

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

Beam Direction. This structure shall specify the rotation that transforms the reference coordinate system into the beam coordinate system. Either world coordinates or entity coordinates (see 1.6.3) may be used as the reference coordinate system. The reference coordinate system in use shall be specified by the Reference System field of the Beam Antenna Pattern record. The Beam Direction field shall be represented as an Euler Angles record (see 6.2.32).

Namespace:  BSI.MACE.Network.DIS
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public struct disStructureBeamDirection

The disStructureBeamDirection type exposes the following members.

Methods
  NameDescription
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Fields
  NameDescription
Public fieldPhi
Public fieldPsi
Public fieldTheta
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Remarks