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WeaponSystemID Structure

Customize MACE to meet your Live-Virtual-Constructive Simulation and Training Requirements.

[This is preliminary documentation and is subject to change.]

ID of a weapons system.

Namespace:  BSI.MACE
Assembly:  BSILib (in BSILib.dll) Version: 1.2.1.22047 (1.0.0.0)
Syntax
public struct WeaponSystemID

The WeaponSystemID type exposes the following members.

Constructors
  NameDescription
Public methodWeaponSystemID
Constructor.
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Methods
  NameDescription
Public methodEquals
Override equals.
(Overrides ValueTypeEquals(Object).)
Public methodGetHashCode
Override the hash code.
(Overrides ValueTypeGetHashCode.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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Operators
  NameDescription
Public operatorStatic memberEquality
By value comparison of structures.
Public operatorStatic memberInequality
By value comparison of structures.
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Fields
  NameDescription
Public fieldID
ID of the group instance.
Public fieldName
Name of group.
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See Also