MACE User’s Group (MUG)
Postponed – Date is TBD
Tuesday April 21st – Thursday April 23rd 2020
Due to the current travel restrictions and efforts to contain the spread of the coronavirus (COVID-19), we have decided to postpone the MACE User’s Group (MUG) previously scheduled for 21-23 April. We will keep you all informed as soon as we have new dates, which will hopefully be within the next few months.
Open to all MACE users, please join us at the MACE Users Group (MUG) meeting where we will be demonstrating and training the latest capabilities of MACE 2019R2, showcasing our newest MACE plug-in ARMOR along with several commercial image generators, and discussing the MACE road map for 2020 and beyond. This is a great training opportunity to learn how best MACE can work in your environment, all while meeting and working with the team behind the development of MACE. What’s more, this event is free to all attendees with no landing fee. Don’t delay, get registered now by sending a RSVP to [email protected].
Highlights will include latest improvements to MACE’s:
- Further Enhanced C3 and Integrated Air Defense Systems (IADS) Modeling
- UI Improvements: MOCT, SHAPE Tools, Mission Builder
- Combat Air Forces (CAF) DMO MP18 compliance efforts
- Enhancements to BSI’s Augmented Reality Mission Observation and Rehearsal (ARMOR) VR/AR system
- Various performance improvements
This year’s MUG will offer smaller breakout classes depending on MACE interest areas and skill levels such that attendees can customize their curriculum. More to follow as we build out a detailed schedule.
To get the most out of the MUG, please bring a laptop. BIS will provide software keys during the MUG, so no need to bring any hardware keys you might have. Prior to the MUG, BSI will send out links to download and install the latest software and instructions to get you up and running ahead of the MUG. If you require more information to gain approval from your IT support to install MACE and related software, please contact us at [email protected].
MACE showcasing the ability to represent a complex ground and air environment within an Integrated Air Defense System (IADS)
A-10 Scene Rendered by MetaVR’s Virtual Reality Scene Generator (VRSG)
If you have any questions ahead of the MUG, please contact us directly at [email protected]. We look forward to seeing you there!
Don’t Settle for Only Part of the Battlespace!
In this video, we demonstrate how quickly one can get started using MACE. Then using our mission observation tool: ARMOR, we dive into VR to see the action unfold.
This video shows several SA-15 Surface-to-Air Missile Systems working autonomously as a result of their C3 network is disrupted by a stand-in jammer, and operating within an IADS where they are able to share track information over their C3 network.
Five years after experimenting with the Oculus Rift Development Kit 2, Tom and Dan take to the skies again using Augmented Reality in a dogfight over their location in Bristol, UK.
In this video, we take you step-by-step through how to build an Integrated Air Defense System (IADS) in MACE.
Demonstration on how to use BSI’s simulated O-Scope to measure PRI, scan period and pulse duration on received signals.
Last Year’s Course Selection
Lesson One: MACE Overview & Setup
Lesson Two: Understanding the User Interface
Lesson Three: Building Missions
Lesson Four: Mission Execution
Lesson Five: MACE Settings
Lesson One: Introduction to the Script Editor
Lesson Two: Advanced Scripting & Buttonized Scripts
Lesson Three: JTAC/Joint Fires tools – In Depth